ESX.TriggerServerCallback("viority_playtimereward:server:CheckCurrentLevel", function(response)
print(response)
end, {id = ID})
ESX.TriggerServerCallback("viority_playtimereward:server:CheckCurrentLevel", function(response)
print(response.level) -> Example: 5
end, {id = GetPlayerServerId(PlayerId())}) -- For Own Level