CheckAchievementProgress
TriggerServerCallback Syntax
ESX.TriggerServerCallback("viority_menu:server:CheckAchievementProgress", function(response)
print(response)
end, {id = "ID"})
- ID (STRING) -> Unique Achievement ID
- Response (INT) -> Invalid returns 0.0
info
Please be careful with this TriggerServerCallback!
Example TriggerEvent
ESX.TriggerServerCallback("viority_menu:server:CheckAchievementProgress", function(response)
print(response) -> Example: 23.33
end, {id = "pilot_ahead"})